Showing posts with label Law. Show all posts
Showing posts with label Law. Show all posts

Monday, August 10, 2026

ST36 Green/Yellow (Law) Deck Profile

There are a few cards you could add to Law using ST36 starter deck, but you also need the 5 cost SN cards so we could use Law's effect. I think it's all about finding the right balance for this deck, so we wouldn't ruin the Leader's effect by running lack of 5 costs in the build.

Monday, June 29, 2026

OP16 Purple/Yellow (Rosinante) Deck Profile

What I like about Corazon is that we finally got a decent upgrade path for this build and not just adding 1 or 2 new cards. It is no wonder how this Leader became competitive instead of a meme build. There are so many cards to choose from thanks to OP16 set, giving this build a drastic change, but it will be all about cramping the cards together.

Monday, May 18, 2026

OP15 Green/Yellow (Law) Deck Profile

Just like OP10 Kid, Law also got a small update from OP15 set and not just adding EB04 Kizaru to the build. Losing Block 1 Law did hurt this build a little as it does means we won't be able to use EB03 Law effectively. The other Law in the rotation doesn't really help if we want to use our Leader's effect.

Saturday, March 21, 2026

EB03 Purple/Yellow (Rosinante) Deck Profile

Corazon got a major improvement from both EB03 and EB04 set, so now the deck is actually playable compare when the Leader got first released in OP12 set. The difference is night and day and looks like the cards are still in the rotation, so we don't have to change much when April comes for this list. Instead, we only need to worried about Block 2 being rotated out when the time comes.

Saturday, February 21, 2026

OP14 Red/Green (Law) Deck Profile

Law changed a lot thanks to the new Supernovas support from OP14, and those new SN cards really helped the build. We won't be needing like the old engine like 1 drop supports or low cost Straw Hat supports for this build. You can mainly focused on SN supports alone since we have a lot of SN searchers who can easily increase your hand size if you add plenty of cards to hand.

Monday, January 26, 2026

OP14 Red (Law) Deck Profile

OP14 Law is very similar to old OP01 Zoro deck where we have plenty of the new 1 drop cards to make a 1 drop Rush build. What's more, thanks to Law's effect, we can make our 1 drop hit some deadly numbers. Of course, this deck does have some drawbacks considering most of the cards are low power, and only works if we can play a beat stick to swap the power around.

Sunday, November 2, 2025

PRB02 Green/Yellow (Law) Deck Profile

There's not much update using PRB02 cards with Law as most of the updates come from OP12 set where this deck got the improvements. We will still focus on SN Characters since that is this deck main style, but there is a slight twist to the build so we can make use of OP12 cards. The OP12 cards are great for this build as they work with most of the SN stuff and I am not talking about just add Kuma and call it a day. In fact, you won't be needing Kuma for Law build.

Wednesday, September 3, 2025

OP12 Purple/Yellow (Rosinante) Deck Profile

Personally, this is the deck that actually needs more supports. I don't think the deck would work properly if we only focused on Law as the build, as to make a deck work, you will need the cards to work together. Its nice seeing Corazon back, but I would rather use the old Corazon Leader over the new one even though both Leaders have different colours.

Sunday, July 6, 2025

OP11 Green/Yellow (Law) Deck Profile

Nothing too major change for this build as we want to focus on playing as much Characters as possible to trigger Law's effect. We've also got a bit of support from ST24 starter deck, but only very specific card for this build, since that starter deck mainly works with Bonney Leader in mind, and Law has a completely different style to Bonney.

Sunday, March 23, 2025

OP10 Green/Yellow (Law) Deck Profile

I find it how Green/Yellow Law has a similar effect to Red/Green Law where we need certain amount of Characters for the effect to work and swap Characters around. Although for this Law, you only need a 5 cost Character which is better than having 5 Characters on the field. Although I am not sure about this kind of style, maybe if they release more Supernovas cards for Yellow, the deck might be better, but now we will have to make use of what we got.