Showing posts with label CP. Show all posts
Showing posts with label CP. Show all posts

Saturday, April 18, 2026

EB04 Black (Lucci) Deck Profile

Lucci is a bit difficult to upgrade because most of the cost reducers are from Block 1, and we rarely got any new cost reducers after that. Even if we did get new cost reducers, they mainly go in specific decks, so they couldn't be use in any builds like other new cards. This was quite difficult to update, but I will see what I can do as we do have new CP cards from EB04 set, so I want to make it work.

Thursday, December 4, 2025

[One Piece Card Information Bureau] ST29 Egghead Unboxing

 

I did not expect we see an unboxing videos considering the card reveals just got revealed last week. Then again, I noticed it's December now and the deck releases on the 20th. Looking at the cards, it is not a starter deck with some old Egghead cards, it is a completely new set of Egghead cards. Good for Vegapunk who will be using some of those cards, and also OP13 Bonney who could make use of the Trigger Characters. I will ignore vanilla cards as they don't have an effect to talk about.

Sunday, May 25, 2025

EB02 Black (Lucci (OP07)) Deck Profile

As you know Lucci also got hit with Moria and Ice Age being banned making you need to find other alternatives for this build. Honestly, the new EB02 support is disappointing for this build, you will be better of not running the card at all. I am only posting this as an excuse to get an updated version of OP07 Lucci Leader deck.

Friday, September 27, 2024

OP08 Black (Lucci (OP07)) Deck Profile

As there are no Black Leaders in OP08 set, I guess we looks for some old supports, although no surprised that OP07 Lucci got a nice upgrade even with the ban list banning the Stage card. The deck still works just as well. There will not be a lot of changes as most of the main cards we need are still in older set whilst OP08 set only got 1 or 2 cards, and we change the build a little because of the ban list. But the deck will be very straight forward, and I'm most likely repeating what I've wrote on the last post for this build.