A very small update to this deck, what's more it is also not an expensive upgrade too, so if you already got the deck built during OP07 set, then it will be very cheap, but if you haven't got a Hancock deck, then good luck finding the old cards especially around OP01 set, those are really difficult to find. Anyway, the deck still focus on the same style where we make use of returning cards to trigger Hancock's effect.
OP08 Hancock |
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How it Works?
The deck focuses on returning Characters on the field so we can trigger Hancock Leader to draw a card. This would also means we could use counters in our hand early if we want to trigger Hancock's effect as soon as possible to draw the cards we need. We do have a lot of draw power so we can go through the deck a lot quicker. Then, when your opponents are at 3 or less Life, we can play Kaido to draw extra 4 cards to replenish our hand if the hand have low numbers. OP08 Jozu is optional as if you don't care about the new cards, you won't need to run Jozu and can keep the build where it is as it doesn't matter too much in the OP08 set. What matters is the upcoming Warlord supports coming out in October so we can improve this build even more.
Returning
Two of the cards doesn't focus on returning Characters on the field, but your opponent's hand instead. Either way, it will be good to have a bit of hand destruction in the build, even though we card returning your opponent's cards back to deck rather than discarding them. OP06 Pudding works on play, your opponent returns all cards from their hand to their deck and shuffles their deck. Then, your opponent draws 5 cards. Pudding is to prevent your opponent from gaining a massive hand size, and since we have plenty of draw power, it is really easy to draw into OP06 Pudding to use her on play effect.
OP07 Crocodile only has one simple effect, on play, by paying 1 DON, returning one 2 cost or less Character to the owner's hand. This effect doesn't need to target your opponents, we can also target our own cards as Hancock Leader doesn't require you to return cards from your opponent's field. However, if you are hard playing Crocodile and want to trigger his effect, you will need 5 DONs altogether, but even if we are not playing him, the 2k counter will come in handy.
I also like OP07 Law's effect very much and works similar to OP03 Issho's effect. The effect is an activate main, so we can play Law and wait until we meet the requirements of this effect. You may return this Character to the owner's hand, if your opponent have 6 or more cards in their hand, your opponent places 1 card from their hand to the bottom of their deck. Another annoying card for your opponent when it comes to targeting their hand size. OP06 Pudding can target their massive hand whilst Law can target their hand if they got 6 cards. Plus since OP07 Law is a Seven Warlords, he is more easier to search whereas Pudding will rely on draw power.
OP08 Jozu can be optional, you can run him if you want or wait until the Warlord starter deck. Personally, I think Jozu is very good in this build as not only we could trigger Hancock's effect, but we can also recycle some on play effects. The effect works on play, you may return 1 of your other Character to the owner's hand to return one 6 cost or less Character to the owner's hand. This effect is not bad at all, especially when we can reuse on play effects again.
Draw
Most of these cards are more like hand filters than draw power card, so we will be filtering out the cards we won't be needing to cards we will be needing. Kaya has a simple effect, on play, draw 2 cards and trash 2 cards. A good turn 1 to play to filter out our hand, but other than that, during mid to late games, we would most likely use her for the 2k counter so we could reduce our hand size down to 5 or less to trigger Hancock's effect. She does work with OP07 Crocodile being a 2 cost or less Character, so we can easily get this card back to our hand if we needed to.
OP05 Kaido is a 12k beat stick we can have with a decent amount of draw power if we need that extra draw to survive your opponent's attacks. The effect works on play, if your opponent have 3 or less Life, draw 4 cards. 3 Life is very easy to get especially if they are running multicoloured Leaders who start at 4 Life, so just 1 attack needed, and you will meet the requirements for Kaido's effect. He is also very strong in this build as we are maintain low hand size in order to trigger Hancock Leader's effect.
ST03 Mihawk have the exact same effect as Kaya except instead of on play effect, he works when attacking, and you will need to attach a DON to Mihawk if you want to trigger the effect. Draw 2 cards and trash 2 cards. The plus side is that he is a Seven Warlord, so it will be easier to search for Mihawk rather than Kaya, both cards will have 2k counters if you are not using them, the only difference is that Mihawk will become a 6k beat stick compare to Kaya's 0 power.
Seven Warlords Support
Now for the rest of the Seven Warlords support. I think these cards would be your main staple for the build as these are the key cards for the deck, well maybe not OP07 Hancock. She's good, but if we've got something better in future, we could easily replace her if needed, or reduce the number of copies. OP01 Doffy is a Blocker with an on play effect, look at top 5 cards of your deck and place them on top or bottom in any order. This effect works especially well in this build as we've got plenty of draw power, so we want to know what card we would draw into, and if we need those cards now or not.
OP07 Jinbe has a simple effect, on play, play one 4 cost or less Seven Warlords Character other than Jinbe from your hand. Almost all the Seven Warlords are 4 cost or less in this build, so you will be able to target most of them, plus we can reduce our hand size easier rather than using counter to trigger Hancock's Leader effect.
OP07 Sengoku is just a searcher, on play, look at top 5 cards of your deck, reveal 1 Seven Warlord card and add it to your hand. Then, place the rest at the bottom of your deck in any order. Well Sengoku is not a Warlord, he is a Navy card which is why we don't have other than Sengoku in this search effect like most searchers.
Now the main Warlord card OP07 Hancock. The effect is very simple, on play, up to 1 of your opponent's Characters other than Luffy cannot attack until the end of your opponent's next turn. Then, place one 1 cost or less Character to the bottom of the owner's deck. We can stall for a turn so we don't need to deal with any high power cards, but the last part of the effect mainly targets 1 drop decks unless we can mix in cost reducers to make the full use of the last effect.
ST03 Moria helps us to recycle Warlords from the trash, personally, this is very important especially if we want to trigger Hancock Leader's effect straight away using the counters early. Some of those counters will be Warlords and Moria could bring those cards back to our hand. Well, we do want to trigger Hancock's draw effect first before playing Moria, so we could get a decent hand size. The effect works on play, add up to one 4 cost or less Seven Warlords or Thriller Bark Character other than Moria from your trash to your hand.
The Events
Now for the Events, usually Red Roc and Gravity Blade would do in a blue deck, but I am running Rain to reduce our hand a lot easier. Rain is the typical Counter card that any colours will have the same effect, the counter effect is you may trash 1 card from your hand, 1 of your Leader/Character gains 3k power this battle. Trashing a card in our hand will help to get 5 or less cards in hand, so we don't need to worry about the non counter cards. The trigger effect is return one 2 cost or less Characters to the owner's hand. Again, this does not have to be your opponents as you could target Kaya or Sengoku to trigger their on play effects again.
Red Roc is a removal, the main effect is place 1 Character to the bottom of the owner's deck. This effect literally make us remove any Characters we want so we don't have to face those Characters for a while. Plus we can also trigger Hancock's Leader effects to draw a card as we only need remove a Character with your effect. The Trigger effect is place one 4 cost or less Character to the bottom of the owner's deck. Thanks to this effect, we might be able to stop 1 attack from attacking your cards.
Gravity Blade is mainly against field with more than 1 Character which can be handy if your opponents plans on going wide against you. The main effect is place two 6 cost or less Characters to the bottom of the owner's deck. The downside to this effect is that they would have to be 6 cost or less Characters, but Red Roc can do the rest if it's a high cost Character. The trigger effect is similar to Red Roc, place one 5 cost or less Character to the bottom of the owner's deck. So instead of targeting 4 cost or less, we can broaden the range to 5 cost or less which might be useful against some 5 cost Characters.
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