Personally, I don't think this matters because of EN OP15 set will be mixed with EB04, so the pull ratios will be different. I guess what does matters will be what cards will be in this set and this set will be releasing at the end of the month for JP players, so the meta will be changed a bit. Unfortunately for EN players, OP15 is released in April where the rotation would kick in, so some old Leaders if the set have supports for them would be unplayable in the standard format.
I will be focusing on the standard format so this could reduce the amount of One Piece decks I need to post, and can start posting decks for other games. Maybe if I have time, I could revisit the old Leaders since they will be playable in like a Modern format for One Piece. Maybe, we would have 2 ban list in March, 1 for Standard, and 1 for the Modern format, so it makes the decks more fairer.
There would be some cards that I would skip in this video as they have been revealed in the previous videos, so I don't really want to post those cards again. I will just post the cards that haven't been revealed in the videos, but they have already been leaked or revealed in the social media posts.
Cards
Morgan
Red Character (OP15-017)
5 Cost / 6000 Power (Slash)
East Blue / Navy
[Counter +1000]
<Blocker>
[Activate: Main] [Once per Turn] You may give 1 of your opponent’s rested DON!! cards to 1 of your opponent’s Characters: give up to 1 rested DON!! card from their owner’s cost area and give it to their Leader or 1 of their Characters.
| A support for the new Krieg Leader, but I have no idea if we need to run this or not. I guess it's good as this is also a Blocker to stop your opponent's attacks, but does cost 5 to play. I know the deck will need your opponents to have attached DONs to work, and this could be really handy if we don't draw other cards. |
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It's Embarrassing As a Human Being
Black Event (OP15-097)
1 Cost
Straw Hat Crew
[Main] If you have 10 or more cards in your trash, up to 1 of your opponent's characters with a base cost of 5 or less cannot attack until the end of your opponent's next End Phase.
[Trigger] Activate this card's [Main] effect.
| Another card we could use along with Ground Death. Ground Death can nullify the ability and effects whilst this can stop your opponent's attacks. Of course, these cards will need to be used in a mill deck to work and can't be run in any normal builds that can use black cards. |
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Would you let me eat… the Flame-Flame Fruit?
Blue Event (OP15-056)
7 Cost
Dressrosa / Revolutionary Army
[Main] Draw 2 cards. Then if your Leader is [Lucy], your Leader gains <Double Attack> and +3000 power during this turn.
(This card deals 2 damage.)
[Trigger] Draw 2 cards.
| Fire Fist 2.0 for Lucy, even though the origin of Lucy doesn't come from Sabo but Luffy instead. I wonder if they would every make a Luffy version of Lucy, and we might be able to use this card for that deck. The draw power would definitely help as the more draw we get, the more choices we have especially if the deck is a heavily Event based build. |
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Pearl
Red Character (OP15-011)
4 Cost / 4000 Power (Strike)
East Blue / Krieg Pirates
[Counter +1000]
[Opponent’s Turn] If your Leader has the {East Blue} type, this card gains <Blocker> and +2000 power.
[On K.O.] If your Leader has the {East Blue} type, K.O. up to 1 of your opponent’s Characters with a base power of 6000 or less.
| Lucky Roux 2.0 for Pearl, but we only gain Blocker and power during your opponent's turn, and it is very easy to trigger the on KO effect thanks to Blocker ability. Nothing much I can expand on when talking about this card. |
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Satori
Purple Character (OP15-066)
1 Cost / 2000 Power (Strike)
Sky Island / Vassals
[Counter +1000]
[On Play] [DON!!-1]: Draw 1 card.
[When Attacking] If you have 6 or less DON!! cards on your field, look at 2 cards from the top of your deck and place them at the top or bottom of your deck in any order.
| Looks like Sky Island will be getting a top card checker effect and not going to be uniquely for blue. You can also run this in other purple, but maintain 6 or less DONs will be very hard, and only Enel deck can make use of this effect, which is why I said Sky Island and not purple colour. You also get the draw power which is nice. |
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Pirate Docking 6
Black Character (OP15-088)
5 Cost / 7000 Power (Strike)
Straw Hat Crew
This Character gains +6 cost.
[On Play] You may trash 3 cards from the top of your deck: play up to 1 {Straw Hat Crew} type Character with a cost of 2 or less from your trash.
| Before we got General Franky, we've got this, I have no idea how they are going to supposed to fight in that state. Anyway the effect is okay, mainly making this card an 11 cost Character so your opponents wouldn't be able to use cost removal against this card. The on play effect also lets you mill and play a 2 drop or less SH from your chance which is ok, but if we are playing Brook, we mainly want to run this for the mill. |
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Nami
Yellow Character (OP15-108)
1 Cost / 2000 Power (Special)
Sky Island / Straw Hat Crew
[Counter +2000]
[On Play] Look at 3 cards from the top of your deck; reveal up to 1 {Sky Island} type card and add it to your hand. Then, place the rest at the bottom of your deck in any order.
| We finally got a 1 drop searcher for Sky Island and won't need to use Shura. What's more is that Nami is also a 2k counter which can be very useful if we need the counter. I guess this is why we can only look at top 3 instead of top 5. But at least we can also search for Nami herself if she has the Sky Island type. |
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Tony.Tony Chopper
Black Character (OP15-085)
2 Cost / 2000 Power (Strike)
[Counter +1000]
Animals / Straw Hat Crew
[On Play] Trash 3 cards from the top of your deck.
[Activate: Main] You may trash this Character: If your Leader has the {Straw Hat Crew} type, add up to 1 Character card with the {Straw Hat Crew} type other than [Tony.Tony Chopper] from your trash to your hand.
| 1 of the cards we could play using Pirate Docking 6's effect is Chopper, and Chopper is not bad at all as we can add any Character card we want as long as they have the SH type. With a heavy mill deck like Brook, you will be milling some of the key cards, so Chopper is definitely handy to recover some of those cards from the trash. |
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Kyros
Blue Character (OP15-042)
3 Cost / 5000 Power (Slash)
Dressrosa
[On Play] You may trash 1 card from your hand: if your Leader is [Rebecca], this card gains <Rush> during this turn.
[On K.O] Add this Character card from your trash to your hand.
| A nice support for Rebecca, it does feels weird seeing blue with Rush ability. We will be getting a new Rebecca Leader in OP15 even though this card works very well with the old Rebecca Leader. So you wouldn't need to worry about the rotation when OP15 releases in April. |
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Usopp
Green Character (OP15-024)
4 Cost / 5000 Power (Ranged)
Straw Hat Crew
[Counter +1000]
[Opponent's Turn] This Character cannot be rested by your opponent's Leader or Character effects and gains [Blocker].
[On K.O.] Rest up to 1 of your opponent's Leaders or Characters with a cost of 7 or less.
| Another card that only gains Blocker during your opponent's turn, but we can use this in any green builds if we have the room, as the effect will be useful especially the on KO effect. We get to rest your opponent's Leader or Characters, slowing your opponent's attacks down. |
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Shura
Purple Character (OP15-067)
1 Cost / 2000 Power (Slash)
Sky Island / Vassals
[Counter +1000]
If you have 6 or less DON!! cards on your field, this Character gains <Rush>.
[On Play] [DON!!-1]: Draw 1 card.
| Another 1 drop for Enel build, I mean it make sense if we can only have 6 DONs, running many high costs would mean you could only play 1 Character at a time. Anyway, this card has Rush with another draw power. This could work well with Satori as Satori checks the top cards of your deck. |
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Bartolomeo
Red Character (OP15-014)
4 Cost / 6000 Power (Special)
Dressrosa / Barto Club
If this Character would be K.O.'d by an effect, you may trash 1 Event card from your hand instead.
[On Play] Activate up to 1 {Dressrosa} type Event with a base cost of 3 or less from your hand.
| Bartolomeo is nice as we can play Events for free, but only 3 cost or less. I think there was a Dressrosa Event where it cost 3 to draw 2 cards. You could definitely target that Event as we would need draw power for the KO protection effect. Surprisingly the KO protection effect is not once per turn, so as long as you have Events in your hand, we won't need to worry about KO effects targeting this card. |
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Ohm
Purple Character (OP15-061)
1 Cost / 2000 Power (Slash)
Sky Island / Vassals
[Counter +1000]
[On Play] DON!!-1: Draw 1 card.
[When Attacking] If you have 6 or less DON!! cards on your field, give up to 1 of your opponent's Characters −1000 power during this turn.
| Looks like our 1 drop Vassal Characters would have some draw power to recover the lost cards. It does make sense as we are also returning DONs. The when attacking effect only weakens your opponent's Characters by 1k which might not be enough depending on the power. |
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Heso
Yellow event (OP15-117)
1 Cost
Sky Island
[Main] Draw 1 card. Then, give up to 1 of your rested DON!! cards to your 1 of your {Sky Island} type Leaders or Characters.
[Trigger] If your Leader has the {Sky Island} type, draw 2 cards.
| Not bad, I guess if the deck rely on attaching DONs, then you could run this in the Sky Island build. I'm mainly looking at Kalgara build since I think you need to attach a DON to trigger Kalgara's Leader effect, and the extra draw would help you draw the Shandian cards. |
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Holly
Purple Character (OP15-071)
3 Cost / 4000 Power (Strike)
Animal / Sky Island
[Counter +1000]
All of your {Ohm} and this Character gains [Double Attack]. (This card deals 2 damage.)
[Your Opponent's Turn] Set the base power of all of your {Ohm} and this Character to 6000.
| My instant thought process is to run Holly with a purple/yellow Leader so we can have access to yellow Ohm, and create a Ohm rush build. What's more is that the yellow Ohm can play Holly for free, so we could easily get this card to the field. I'm looking forward to try those kind of builds to see if I can get it working. |
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Gan Fall
Yellow Character (OP15-102)
4 Cost / 4000 Power (Slash)
Sky Island
[Counter +2000]
If you have a {Sky Island} type Character with 7000 Power or more, give this card in your hand -3 cost.
[On Play] Rest up to 1 of your opponent's Characters with a cost equal to or less than the number of your opponent's Life cards.
| Not bad, but you want to use the effect during the early games as this is where your opponent will have a lot of Life cards unless they have Life gain. Otherwise, this card will just mainly be a 2k vanilla in your hand. |
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Gedatsu
Purple Character (OP15-063)
1 Cost / 2000 Power (Strike)
Sky Island / Vassals
[Counter +1000]
[On Play] DON!!-1: Draw 1 card.
[On K.O.] If you have 6 or less DON!! cards on your field, K.O. up to 1 of your opponent's Characters with 2000 power or less.
| Another 1 drop we might have difficulty in triggering the on KO effect, but I guess you will be mainly running this for the draw power, since the more draw power we've got, the easier to replenish the hand. |
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Kuro
Green Character (OP15-025)
7 Cost / 7000 Power (Slash)
East Blue / Black Cat Pirates
[Counter +1000]
[Blocker]
[On Play] Give up to 2 DON!! cards from your opponent's cost area to 1 of your opponent's Characters. Then, at the end of this turn, up to 1 of your opponent's rested Characters with 3 or more given DON!! cards will not become active in your opponent's next Refresh Phase.
| We've got Kuro, but unfortunately, we won't be using this in Kuro build as this is more suited in Kreig build, since the only way your opponent's will be attaching DONs is to use the new Krieg Pirates supports. Well I guess we have East Blue type, so more for the new EB build instead of Krieg Pirates. |
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