Starting with the Leader from EB05 set Robin. However, I'm not really sure if I want to post this deck because of OP18 supports that could work with Robin. So, I am pretty much needing to post another build and just have this Robin as a temporary build until OP18 came out.
EB05 Robin |
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Leader Character (46) Event (4) |
How it Works?
There are not many Wisdom cards that could really make use of the Leader, so I've decided to mix the deck a bit by adding TB Pirates engine, and also Shanks. You can also run as much Life gain as possible, but I am mainly running a Trigger engine, so we can use most of the cards in this build as well as searching for the Trigger cards to make the deck more easier to get the cards you need.
Life Gain


Only 2 Life gain cards due to the lack of room as we need some Wisdom and TB Pirates engine in this build. EB05 Nami will be our main low cost Life gain card and surprisingly, the effect is very easy to trigger. The effect works on your turn and on play, if your Leader is Wisdom, add the top card of your deck to top of your Life area. The trigger effect will require luck to work, but mainly pointless as we want to use the main effect. The effect is you may trash 1 card from your hand, if you have 2 or less Life cards, play this card.
I couldn't run much OP16 Blackbeard due to the limit of amount of room. Blackbeard will be very useful as I am running plenty of Trigger cards for Blackbeard's effect. The effect works on play, look at top 3 cards of your deck, add 1 card to top of your Life area. Then, place the rest at the bottom of your deck in any order. The trigger effect is negate the effect of 1 of your opponent's Characters this turn. Then, KO 1 of your opponent's 5 cost or less Characters.
Free Play



As for the free play, we do have some cards that can play Characters for free and not just relying on TB Pirates engine to fill up the field. OP16 Hogback is a Wisdom card, so this card can work with other cards in this build. The effect works on KO, play one 4 cost or less and a Trigger Character except Dr Hogback from your trash. The trigger effect is play one 4 cost or less TB Pirates Character from your trash rested.
EB05 Robin is a card that works specifically with Wisdom cards in this build. The effect works on your turn and on play, play one 5 cost or less Wisdom Character from your hand. We do have plenty of choices to choose from as long as you can see those cards in your hand. The trigger effect is rest 1 of your opponent's 6 cost or less Characters.
OP14 Moria can work as both Life gain and free play effect depending on the field and what you would need at that time. The effect works on play, select one 4 cost or less TB Pirates Character from your trash and play it or add it to top of your Life area face up. The trigger effect is play one 4 cost or less Character from your trash.
Searchers


The good thing about our searchers is that both of them are Wisdom Characters which will work with the rest of the deck. OP13 Lilith is our main searcher due to the number of Trigger cards in the build. The effect works on play, look at top 4 cards of your deck, reveal 1 Trigger card except Lilith and add it to your hand. Then, place the rest at the bottom of your deck in any order. The trigger effect is activate this card's on play effect.
EB05 Atlas is our backup searcher due to the lack of Wisdom cards in this build, so you will need to prepare for missing the search unlike Lilith. Just like Lilith, the effect works on play, look at the top 4 cards of your deck, reveal 1 Wisdom card and add it to your hand. Then, place the rest at the bottom of your deck in any order. I guess we can also search for Atlas herself. The trigger effect is activate this card's on play effect.
Prevention



The cards that can stop your opponents. EB05 Gloriosa will be a main staple for a lot of decks if you can find the room. The effect is if you would take damage, you may trash this Character instead. This is very strong as we only starts with 4 Life cards with barely any Life gain in the build. The trigger effect is draw 2 cards and trash 1 card, you will only need this if you need the draw.
OP16 Perona is a great card to have in the build to stop your opponent's attacks. The effect works on play or on KO, 1 of your opponent's 6 cost or less Characters cannot attack until the end of your opponent's turn. The trigger effect is the exact same as Dr Hogback which is play one 4 cost or less TB Pirates Character from your trash rested.
You'll Frighten Me is another card that can stop your opponent's attacks if we can manage to meet the requirements. The counter effect is if you have 2 or less Life cards, 1 of your opponent's active Characters cannot attack for the turn. What I am also aiming is the trigger effect who can bring more Characters to the field. The trigger effect is play one 6k or less Trigger Character from your hand. This can give us plenty of choices to choose from.
The Supports




The rest of the supports are very simple. OP16 Kumacy is mainly for the trigger effect or this card will just be a 2k counter vanilla in your hand. The trigger effect is the exact same as Dr Hogback and Perona which is play one 4 cost or less TB Pirates Character from your trash rested.
OP17 Pudding is a Wisdom card, so we can add this card to our hand with both of our searchers. The effect works on play, you may trash 1 Trigger card to draw 3 cards. You mainly want to target TB Pirates cards if you can as we want to play the 4 costs from our trash. The trigger effect is useless as I am not running any other BM Pirates in the deck.
OP17 Shanks is very strong as we can run green in this build. This card is also the only non Trigger card and non Wisdom in the build. Shanks has Rush with an on play effect which is untap 2 DONs. Then, rest all of your opponent's Characters. Being able to untap 2 DONs and resting your opponent's Characters is always an advantage, but on top of that is the Rush ability, so we can attack as soon as he hits the field.
Who Should Disappear is another Event I am running in the build. The counter effect is you may trash 1 card from your hand, your Leader or 1 of your Characters gains 3k power for the battle. The trigger effect is if you have 0 Life cards, you may add the top card of your deck to top of your Life area. Then, trash 1 card from your hand.

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