For me, Team Battles in GCG have been nerfed so badly, I guess it's to prevent low cost Rush decks, but still, even in Gundam scenario we see 10 v 1. I guess they could make separate rules on Team Battles to balance it out, otherwise, I really don't see the fun. This will be a very short post as they only revealed 1 card and mainly the team battle took most of the minutes.
Pharact
Looks like we finally getting ramp in this game, and of course, this is very specific as this only works with Academy Units and not just normal green builds. We also have Breach 5 which is very strong especially bases. Overall, this is not bad, I would be looking forward to see how well this will do.
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